A DMG ICE SNEAK PEAK @
Game Copyright of Nintendo/Gamefreak 1999
Scheduled Release Date: June 28th, 1999
UPDATE!! - April 15th, 1999!
Pokémon Pinball is Infrared!. A startling development...
Nintendo released Pokémon Pinball in Japan and the game features
Infrared Data Port support. This means that two GB Colors can be relay
information, like Pokédex data back and forth WITHOUT the Game Link
cable! They can add the data by aligning the systems and aiming the infrared
ports on the tops of the GBCs at each other. Cool. The game also supports
the Game Boy Printer. ;) Drool at the screenshots! And some nice new stuff.
:) Some of the screenshots show off amazing Game Play spoilers... beware.
A BONUS ROUND!
Another Bonus round. You get to "Mug Meowth".
The NEW Pokédex... I'm jealous.... 151? MEW!!!
A special Pokémon Pinball Game Boy Color... Lucky Japanese.....
More of the Pokédex.... :) Mr. Beanie is large and in charge.
Yes, you can evolve your Pokémon in Pokémon Pinball....
Oh, the game takes place in various stages that represent forests,
coasts, etc. You can only catch certain types of Pokémon in certain
spots... where do you find Mew????!!!!!!!
UPDATE!! - March 03rd, 1999!
Rumbleness Rocked by Rigid Release Date Relay. After that stupid
opening line; I'm here to announce that Nintendo has
Pokémon Pinball. :( JUNE 28th is the day your world gets umm...
"rocked". Here's some nice pictures of the game. Apparently there are more
playing fields. :) Anyways, I'll show the picture and give you commentary.
My take on these pictures? Hmm. Pikachu is a ball save that prevents
your ball from falling down the left or right side pockets. Each area has
a different "element" scheme. The Blue looks to be about Water and Ice
based Pokémon. The score counters are fairly real looking this time.
The point tally looks to always be in the 100 region. So, I can only guess
that the game is in a playable form.To get the game out quicker, the game
may feature minimal text or a language option. The screen in the middle
is where you are in the game. (Usually.) Pokémon you encounter appear
there in "shadowed" form. They can be caught by hitting the target above
the picture. It might open up. Anyways, the balls below the picture are
targets you runover and light. Why? They might activate the "Saver/Again"
option. The game will hopefully have a good bit of variety. The left screenshot.
(Blue) has two Pokémon captured and 15 extra Pokéballs. (??!!!!)
That's it for now...
January 19th, 1999
The Boy gets busy! Nintendo has truly created a "unique" device
for Game Boy. What is that device? It's a RUMBLE cartridge. Huh? Well,
it's a device that rumbles. Umm. It takes one AAA battery and it shakes
like a Rumble Pak in response to on-screen action. Pretty.. umm... interesting.
Here's pictures of that. (Eek!) Well, I can hardly wait for this pocket
vibrator. Umm. Darn... I can't think of anything remotely non-ecchi to
say about the thing. It can add great depth to some games. Imagine a Contra
game that responds as you shoot. (Bullets...) The device's vibration level
is not known. Maybe it can be controlled inside the game itsself. Go figure.
I can imagine that this type of device could be used for cool purposes
like it was in Legend of Zelda 5. (I can imagine Metroid 2 DX with this.
Not only can you hear the Metroid's attack... you could feel it.....) If
the normal Pokémon game was a rumble cartridge; you could finally
feel what Hyper Beam feels like. (Of course.... what response does "Lick"
cause?) The "Rumble" cartridge adds a little bit of "overhead" to your
Game Boy. (Kind of like what the Game Boy Camera does.) This could be a
qualm; but it does not look like it adds much overhead. The battery goes
in the compartment in the front. That can add a little bit of weight to
your Game Boy Color. Not much though. This game is NOT backwards compatible.
Game? What game? - As if the thought of portable force-feedback
was not enough. Nintendo has thrown in a game too! (Wow. What genius!)
Anyways, here's the skinny on the game that Nintendo has included with
your Pocket Vibrator. The game is Pinball. (Hence the name: Pokémon
Pinball.) You play to catch them all. How do you catch them? Well, by hitting
certain areas of the board; you make the little screen near the bottom
change. It has a shadowed picture of a Pokémon. Once that picture
is lighted up... you catch that Pokémon! There is said to be 150
Pokémon in this game. Although I will personally look for Mew and
Togepy. (Who knows? Maybe I'll catch MissingNo. as well...) What do you
DO with the Pokémon you catch? I have no idea. Maybe we can print
them out or trade them to the normal game? Hmm. The game could be a regular
sticker factory! One current qualm. All the publicity screenshots, etc.
Show only ONE playing field. I hope that there are more. Come on, Kirby's
Pinball Land had three playing fields! The ball is a Pokéball. (Ha.
Ha.) Anyways, here's a screenshot. Enjoy people. This game debuts May 10th.
Get ready to rumble...
1,234,567,890! - Look at the bottom of the screen. That is a tester
score. (As in, not really what someone achieved.) The icon that looks like
Pikachu on the left is probably a meter of how many Pokémon you
have caught. (This guy playing it must suck..) The Ball icon is the remaining
Pokéballs. The screen which shows a house is the screen you move
about to catch the Pokémon! Their shadows show up there. Pikachu
will save your ball sometimes.
The Boy will rock you! - One more shot of the unit.
RETURN TO THE
RELEASE DATES/PREVIEWS PAGE!